Saturday, 5 May 2012

Translation Experiments - final piece development - 3dsmax particle system test

This is the first test using the particle system in 3dsmax.  It is exactly the kind of look I wish to achieve, with random amounts of balls falling and rolling away at each stage, using the sound I imported as a reference so that I know which frames they need to fall on.  I found the process in creating this very complicated at first but having repeated certain steps numerous times, it soon became quite simple.  After this test I am happy to use the particle system in 3dsmax to create my final piece.

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